2. ????????????? ????????? ?????? ????
Information Age and the beginning of the Philosophy of Information Age
2.1. ????? ????? ? ???????? ???????? ????????????
????????
2.1.1. How can we define the
role of Man in the Information Age?
2.2. ???? ?????????? ? ????????? ??????????????
???????????? ????????
2.3. ???????? ?????? ????????? ? ???????
????????? (??????????????) ??????????? ????? ? ?????????????? ???
2.4. ???????, ?? ??????? ?????? ????????
????? ?????????
2.1. ????? ????? ? ???????? ???????? ????????????
????????
2.1.1. How can we define the role of
Man in the Information Age?
-
Knowledge Acquisition and Integration
-
Creating Common Information space for knowledge integration and forming
Global consciousness
-
Religion's role can be defined as for defence and direction ethical and
moral principles of people activity and living
-
providing the rules of INKARM world via Commandments
-
Extending empirical base of knowledge and forming/developing by this way
the depth/level of consciousness
-
Consciousness is knowledge proved by empiricism (?)
-
Building the Pyramid of Knowledge forming and dissemination
-
Only in this Pyramid, Humankind can change itself and enter in new Society
of Supramentality
2.2. ???? ?????????? ? ????????? ??????????????
???????????? ????????
2.2.1. Active role of Education in building
Information Society and forming necessary knowledge
Education should respond on global challenges of forming Information Society
in providing necessary background for successful people living in this
new knowledge based formation:
-
forming base knowledge and motivation for constant improvement of knowledge
and skills
-
forming moral principles of coexistence in open IS accepting of majority
of truths and inadmissibility of harmful impact/doing because of global
impact of any actions in global information environment
-
setting up of life-long learning motivation
-
free access for learning materials and training materials.
On other side, IT provide efficient tools in education for tight interaction
with external environment and facilitation of knowledge acquisition owing
to global access to information (and knowledge) and possibility to increase
number of experiments during learning.
The education area is becoming now the place where many technologies
meet, converge and are tested by real practice and coexistence. Education
area/activity is becoming important part of general companies' activity
(notwithstanding the structural affiliation - to company or university).
Education becomes a conductor and promoter of new technologies and area
where new approaches and new social imperatives are forming now.
2.2.2. GII provide the following powerful
possibilities for Research conducting and management
-
new media of results presentation
-
access to information sources
-
electronic publication and results dissemination
-
involvement of many researchers into cooperative and coherent problem solving
-
knowledge dissemination and global integration
-
instantaneous information exchange
-
tasks and processes modelling
-
possibility to create and operate in knowledge network - hyperlinked structured
information environment
-
problem solving assistance
Modern ITs are becoming intellectual/research work assistive tools
-
Automating/increasing number of interactive computer based experiments
-
Information search
-
Communications on-line
2.2.3. New aspects of education and research
in networked information environment and IT usage are based on approaching
assistance tools to the real process of abstract thought process
-
facilitation and extension of abstract thought process by extension of
it's information and knowledge base
-
providing tools for multimedia images manipulation and processing
-
replacing and supporting information processing by information/knowledge
access in growing structured information environment
-
increasing contributive effect of education and training
New approaches in education and training should increase the assistance-to-contributive
effect, i.e. education and training organisations should become the knowledge
based organisations themselves and implement KBCo corporate model. Contributive
effect in IT education should shift from secondary process to productive.
Changing approaches in professional education should utilise the learning
process (or it's results) for creating information and knowledge base for
teaching next generation of students and/or trainees.
2.2.4. Classroom integration into Internet
-
Classroom integration into Internet will demand special approach for curriculum
design and instructional methodology used that should be focused on reaching
main teaching goals because of learners in such environment have real choice
"to stay" in the class or escape into Internet surfing.
-
Curriculum have to take into account existence of such global information
environment as Internet.
-
Teacher must afraid that his/her students will be lost in the open global
information space.
-
Education and culture globalisation and internationalisation shall not
impact on national cultures.
-
In this circumstances education at it's initial stage have to inoculate
national and cultural values to learners. (Students should accept priorities
of national values in integration into the global IS).
-
During education and further lifelong learning people should take over
new global criteria (but not change values) applying and adopting them
to the national values.
-
This approach can play constructive role even in the case of inevitable
"brain drain" (physical and via teleworking) caused by growth of transnational
corporations and global workforce integration and migration.
-
In general this process is inevitable because of objective development
of transnational corporations that utilise and integrate the most important
value of mankind - human intelligence. Conformity to international criteria
in professionality and skills will raise common professional and knowledge
level among local specialists.
-
Development of GII and communication infrastructure will be facilitated
by
-
needs of distributed knowledge based workforce access and integration
-
needs for national and cultural information resources access
2.2.5. Paradigm shift in professional
education
In modern networked information environment the main paradigm of professional
education is sufficiently changed in actual roles of teacher and students.
Old methodology was based on concept of the classroom as the ultimate place
of knowledge receiving where teacher plays the role of source and transmitter
of information and knowledge and learners play the role of receivers. Teacher
could learn from his/her experience. But now with rapid technologies changes
very few teachers can teach from their own experience.
The problem for education is that competition between transnational
industry leaders provide increased pace of technologies development and
changes. Therefore, in current conditions the main paradigm of education
is changed to cooperative and contributive learning in which teacher plays
role of information producer and curriculum adviser but students act as
information accumulators and knowledge acquirers. They become responsible
for necessary knowledge acquisition based on curriculum experience but
teacher has to manage education process and set up an appropriate motivation
system, in other words, teacher will teach students how to learn and set
motivation frame for successful and timely curriculum performing.
Teachers in the new instructional methodology have to satisfy the following
demands
-
have high level of initial knowledge and necessary experience in IT
-
ability to work as project teams member and curriculum manager
-
ability to organise project teams work in such way that all students accept
proposed conditions
-
dynamically manage curriculum establishing and adoption criteria and flexible
motivation principles oriented on the final results.
Students are learning in cooperative project based environment oriented
on producing final results that help them to acquire knowledge in adjacent
areas of common project group competence. Contributive process of education
in IT should work on developing meaningful information resources increasing
national presence in GII.
The real challenge for Ukraine as country with emerging technologies
in Professional Education on IT and IT based courses is Constructivistic
instructional methodologies incorporating active position of teacher and
students in tight interaction with global information environment:
Project or Problem Based Learning (PBL) that is effective in
information and knowledge rich environment with developed infrastructure
[3, 4, 5]
or Cooperative and Contributive Learning (CCL) that is PBL adopted
to the conditions of emerging technologies and developing communication
and information infrastructure [6, 7].
Main Principles of Teaching in Networked Information Environment
can
provide real base for establishing active position of teachers and creative
role of learners.
-
The new paradigm of education in modern Networked Information Environment
should be incorporated into instructional methodology development
Learning from the Internet - Contributing to the Internet
-
Cooperative Learning Model + students initiative.
Using Internet/Intranet technologies Teachers and Learners can mutually
benefit from implementation and mastering new technologies. Key role in
exploring this principle belong to educational projects and rely on Cooperative
model of course management that effectively use students initiative in
mastering new technologies
-
Contributional Learning model.
In conditions of wide use of computers and multimedia technologies
among students and rapid technology changes, teachers sometimes can not
have strong benefits in practical technological experience. In this circumstances
they should play the role of mentors and/or managers of educational process
or curricula. Teacher can propose some idea of contributional learning
when students or students groups work on the projects that will have real
implementation in building Campus computer network, development of information
resources or other Society's meaning.
-
Integration of traditional and distance learning.
New networking environment provided by Internet/Intranet eliminate
differences between traditional and distance learning, however, stressing
on interactive on-line (IRC, conferencing) and off-line (e-mail, mailing
lists) communication between teachers and students.
-
Concept of "active position".
Complete implementation and full benefits from using Internet and New
Information Technologies in Education can be reached only by using this
principle that is very close to the idea of contributional learning. It
is not enough to give students and teachers Internet access only. To use
effectively Internet, faculties should start development of their own Internet
resources and creation of its own Internet presentation
2.2.6. IT impact on information presentation
and knowledge learning/mastering
Modern IT teaches/allows to operate with information images/objects in
the mind and do (model, plan, assume) conversion of information objects/notions
i.e.
New IT facilitate/catalyse forming of new level of thinking
-
operation with information and knowledge objects, structures, links
-
not processes but objects
-
Internet/WWW technologies and Web-design are best tools for forming and
training information/knowledge level of thinking
-
hyperlinked information presentation and access
-
together with directory structure it is very similar to Object Oriented
Programming (OOP) but differ in the following - In WWW Hyperspace there
are not space (longevity), processes and time
-
Object/images (WWW) v.v. processes/procedures (OOP)
-
access/search v.v. processing
-
links v.v. events/time
-
HTML/WWW technologies will be the base for the next step in development
Intelligence Assistance Tools
2.2.6.1. Internet/WWW is a close analogue to natural information (and prospectively
- knowledge) storage in the brain - very similar mechanisms of information
access and search
Last mankind invention World Wide Web give people tool for facilitation
of the power of abstract thought because of WWW operates with mixed (multimedia)
information very similar to real thinking process. Now WWW technology becomes
basic for development of Knowledge Network operating with knowledge information
the network and independently from the form of information. The wonderful
feature of the web technology is the possibility to realise via it's directory
and hyperlink structure the model of information and knowledge presentation
in the brain - "The word (information) is it's search" (Lev Vygotsky, Russian
Psychologist).
-
Information location is defined by address but not physical location
-
Information search is defined by it's name or definition (name + location
or Internet address) - "The word (information) is it's search" (Lev Vygotsky,
Russian Psychologist).
-
Multimedia - text, graphics, animation, video, audio
-
Hyperlink by word, text, graphics, links
-
Knowledge Networks - move from information processing to information and
knowledge search and access
2.2.7. ???? ??????????? ? ??????? ????????????
- ?????? (???.)
??????????? - ???????????
-
??????????? - ??? ????????? ?????, ????????, ? ?? ? ? ??????????? ?????
-
??????? ?????????????? ? ??????? ?????? ??????????? - ??????????? ?????????
???? ????? ?????? ? ?????????? ??????????? ? ??
-
??????????? ?????????? ????? ????????
-
??????? ??? ????????????? ??????????/?????? ?? ???????????? ????? - ????????
????????? ??????????? ?? ???? ????????????? ? ????????
??????? ??????????? - ??????????? ? ???
-
??????? ???????????? ? ???????????? ???????? ????? ??????? ? ????? ??????
? ????????????? ????????
-
????????????? ???????????
-
?????????? ??????
-
????? ??????????? - ??????? ????? ????
-
?????????????
-
?????? ? ??????????
-
??????????
???? ??????????? ? ?????? ????? ???????????, ???????? ?????????????? (???????)
?? ?????????????? ??????? ????????????? ?????
-
???????? ???? ??????????? ???? ?????????????? ?????????????? ???????????????
????????
-
?????????? ???? ????????????? ? ?????? ????????????? ????????????
-
????? ????????????? ????? ???? ? ?????????? ????????????? ?????????????
????????????? ??????????? ????????? ??????????????? ??????????? ? ?????????????
????? ????, ??????, ???????
-
???????????? ? ??????? ??????
-
?????????
-
???????? (????????, ??????? - ??????????? ?????)
-
???????????? ????? ? ???? ?????, ??? Microsoft
-
???????????? ??????
-
???????
??????? ??? ?? ????????? ????????????? ? ????????????? ??????????: ?? ????
??????????? ??????????????? ????????/????????? ? ??? ? ?????? (???????????,
????????????, ?????????????) ?????????????? ??? ?????????/?????????,
?.?.
??? ?????? ??????????? ?????????, ????????????, ????????????? ???????????
?????? ???? ???????? (???????????)
-
????????/WWW ? ???-?????? ???????? ??????? ????????? ??? ?????????? ???????????
??? ???????? ?? ?????????????? ??????? ????????
-
?????? ? ????????- ???????????????? ??????? (???)
-
????????????? ???-?????????? ????????????? ?????-??????????
-
??????? ?? ???? ???-?????????? ????? ??????? ????????? ??? ???????? - ???,
?? ?????????????? ?????????? !
-
??????? ?????????????? ?????????? - ???? ?????????????? ? ?? ?????? ?????
???????? ?? ????? ????? ????????? ????????; ???, ??, ??? ????? ??????????
? ?????? ????????????? ????????????? ??????????, ?????? ??????????? ????????
?? ??????? ??????????
-
? ??? ??????? HTML ?? ???
-
?????? ? ????????/?????????
-
????????? ? ??????/?????
-
???????/????? - ?????
-
? ????????????????? HTML ??? ?????????, ??????? ? ???????????? - ??? ???????
????? ???????? ???????????? ??? ????????????
????????/WWW ???????? ????? ???????? ???????? ???????? - ?? ?? ???????
? ??????????? ???????????? ????????? ? ????????
-
??? ???????????? - ???? ?????????, ??????????????? ??????????
-
?????????? ????????? ?? ?? ???????? - "????? - ???? ??? ?????" (??? ?????????
- ?????????????? ?????????????????? ??????? ? ??????????? ? ??????????)
- ????????? ? ????????/WWW!
-
??????????? - ????? ? ???????
-
?????????? - ?? ??????, ??????, ?????, ????? (?)
-
??????????? ?? ????????? ?? ????????? ?????????? ? ?? ?????? ? ???????
? ???
C?????????? ???????? ? ???????? ??? ???????? ? ?????? ????? ????????
??? ????????? ???????? ???????????? ?????? ????????- ??????????????????
????????? (??, ??? ????? ?????? ?????????????????? ??????? ???????? ? ???????????)
-
?? ?? ??????????? ? ????????
-
?? ?? ????????????? ????? ????? ?? ????
-
?? ?? ??????????? ???????? ?????? ? ???? ??????????? ???????/?????????
? ???????????? ? ??? ?? ?????? ??????
-
?? ????, ??????????? ????????????????? ?????/????????????
????????? ????? (?????????-???????????) ?????? ? ????? ??????????? ????????????
-
???????? ?????? ????????????? ??????? ???????????? ????????????
-
???? ?????? ????????, ?????????? - ??????????? ?????????? ?????????
-
????????????? ????????? ???????????, ???????????? ??????
-
??????????? ??????????? ???????? ???????????, ? ?????? ???????, ??? ????,
??????? ??????? ??? ????????????
-
??????? ????? ? ????? ??????????? ????? ???? ? ????????, ?? ???????? ?????????
???????? ? ????????
-
"?????? ???????? ??????? ????????????? ???? ??????? ?????????????"
2.3. ???????? ?????? ????????? ? ???????
????????? (??????????????) ??????????? ????? ? ?????????????? ???
???????????? ????????? ??????? ????? ? ????????? ??????????? ? ????????
???????? ?????????? ?? ? ????????????, ? ????? ????????? ? ?????? ????????????
???????????? ???????? ???????? ? ????????? (???????????? ??????) ???????????
??????????, ? ?????????????, ????????? ???????? ????????. ? ??? ? ????
??????? ???????? ? ???????????? ?????????? ? ??????????? ? ????? ????????
???????? ??????? ????????? - ? ??????????? ??????? ??? ????????.
???????? ?????, ??????? ????? ? ???? ???? ????????????????? ????????
????????? ??????????? ???? ? (?????????????) ??????? ????????, ???????
????????????? ? ??????????????? ??????? ??? ????????? ? ???????????? ????????????.
????? ???? ???????????? ???? ? ????? ??????? ???????? ???? ?????????????
??????????? ?????- ? ?????????, ? ? ?????? - ???????? ??????? ????????
?? ?????? ?????????????????? ????????, ??????????????? ???????? ??? ?????????????
????????, ?????????????? ????? ?????? ????????.
????? ?? ??????? ??????? ????? ? ????????? ??????? ???? ???????? ????????
??????? ???????? ????????. ?????? ??? ???????? ??????????????? ? ?????????????????
????????????? ???????, ???????? ?? ??? ?????? (??????????) ????????????
??????, ??????????, ????????????, ? ????? ??????????????? ?????, ???????
???????????? ?? ?????????? ??????? ???????? ?? ?????? ??????????????? ???????.
???????? ????????? ??????? ???????????? ?????????? ??????? ????? ?????????
????????????:
"?????? ???????? ????????????? ???? ???????? ????????? ???????
(???????) ????????".
??????, ????? ?????? ???????? ??????? ????????? ?????, ???????? ??????????,
?????????? ? ??????????????? ????????? ???????? ???????? ?? ????????? ???????
????????????? ? ?????????? ???????? ?????????? ???? ?????????.
?? ????????? ????? ???????? ???????? ?????? ????????? ?????????, ????????????
??? ????? ??????? ????? ??????????? ?????? ???????????? ??????????? ????????,
?????????? ???????????. ?????????? ?????????? ????????????? ?????????????????
???????????? ???????????? ??????????? ?????????, ????? ????????????????
???????? ?????????, ???? ??????????????? ?????? ???????????, ?????????
???????????? ????????????? ??????????? ??????????????? ?????????? ? ????????????
??????????? ? ????? ??????? ????????.
?????????????? ??????????????? ???????? ? ?????????????? ?????????????
???????????? ?? ??????????????? ?????? (????? ??? ? ????????) ????? ??????????????
???????? ????? ???????????? ?????????????? ????? ????? ????? ????? ??????????????
?????????? ????????????.
????????? ??????? ? ??????? ????????????????? ?????? ??????????? (???????????)
? ?????????????? ????????, ??? ?? ??????? ?????????? ?? ??? ???? ???????
????? ? ????? ????????? - ??????? ???????????? ??? ?????????? ????????,
??????????? ?????, ???, ????????? ???, ???????????? ????, ?????, ??????????
????????????. ? ???????? ???????? ???????????? ???????? ??????????????
???????? ???????, ?????????? ???????? ???????? ??????????? ???????? ???????????
??????????.
????????? ?????? ???? ??? ????? ?????????? ? ???????? ???????????? ????????
? ??? ??????? ??? ??????????? ??????????. ?????????????? ???, ??? ??????????
?????????? ?????? ????????????? ?????????? ????????. ? ????? ? ???? ??????
???????? ?????? ???????????? ? ????? ?????????????? ????????? ?????? ????.
????? ?????????????? ????? ???? ???????? ????????? ???????:
"?????? ???????? ???????? ???????? ???????? ????????? ???????
????????????? ????".
???????? ??????????? ????? ????? ?????????????? ???????? ?????? ?? ?????
? ??????? ?????????, ? ?????????????? ??????? ????????, ?????????????????????
????????? ? ?????? ??????????? ??????????.
2.4. ???????, ?? ??????? ?????? ????????
????? ?????????
-
???????? ????? ??????? ????, ??????????? ? ???????? ??????????? ??????????
??????? ????????? ????
-
????? ???????? ???????? ? ????? ????? ????? ?????????? ????
-
????? ???????? ???????? ? ???????????? ????? ??????? ????
-
?????? ? ???????? ??? ??????? ?????????????? ??????????????? ???????? ?
?????????? ????????????? ? ???????????? ?????????
-
??????????? - ??? ???????? ???????????? ????????? ????????????? ????????
???????????, ??????????? ???????????? ???????? ??? ?????????? ???????????-?????????-????????????????
?????/???????
-
?????????? ??????????? ???????? ?????? ??????????????? ????????
-
???????????? ??????????? ???????????? ???????? ? ?????????????? ????????
?????????? ????????
-
????????? ????? ???????????, ?????? ??? ? ?????????, ? ???????? ??????????
????????? ???????????? ?????? ?????? ???????? (????????????????) ? ???????????
????????
-
?????????? ???????? ?????????? ? ?? ??????? ?? ?????????????? ????????
??????? ???? ? ???????? ????????